ISAAC XU

SPATIAL EXPERIENCE DESIGNER

DESIGNING IMMERSIVE ENVIRONMENTS THROUGH STORYTELLING, SPATIAL DESIGN, AND MAKING.


WHALEBACK TRAVEL

CONCEPT · IMMERSIVE HOSPITALITY · EXPERIENCE DESIGN

MY ROLE: Concept Development · Spatial Design · 3D Environment Modeling · Rendering · Environmental Storytelling

SOFTWARE: Unreal Engine

MY CONTRIBUTIONS: Developed the immersive environment from concept through final visualization, including the majority of the 3D environment, architectural elements, lighting, materials, camera composition, and final rendering in Unreal Engine. Selected premade assets were incorporated for secondary objects such as furniture.

Royal Caribbean × ArtCenter

Experience a vibrant Caribbean island with stunning jungle exploration and a relaxing tropical atmosphere. By incorporating different types of experiences on the island, for example the forest, beach, and ocean, our project aims to cater to a wider range of interests and ages. By doing so, we can create a more diverse and inclusive vacation experience for everyone on the cruise. For this project, sponsored by Royal Caribbean, we were given a space on the ship to redesign. The main space we were given to redesign was the dome of Royal Caribbean's Icon of the Seas. 

[ cruise / environment]

NARISAWA MICRO RESORT CONCEPT

Narisawa is an Innovative Satoyama themed restaurant with the idea of connecting people to nature with locally sourced ingredients and seasonal nature dishes. Through immersing one with nature, Narisawa helps families understand that nature connectedness is associated with lower levels of poor mental health, particularly lower depression and anxiety.

[ hospitality / micro resort ]

 

OUTDOOR RESEARCH + SAINT PIERRE CONCEPT RESTAURANT

Saint Pierre is a restaurant, in partnership with Outdoor Research, with the goal of helping families understand the importance of health through not only eating more nutricious foods, but also through excercising programs. 

[ multi-purpose / restaurant ]

 

ADIDAS EXHIBITION CONCEPT                                                                                 

The objective is to create an exhibit that teaches the viewers about the negative impacts of plastic pollution. This will lead to a new awareness of the importance of recycling, reusing, and reducing - and how these efforts can help out the community and ecosystem.

[ exhibit / retail ]